{
  "asOf": "2026-10-06",
  "description": "HYPED development snapshot. Base archetype values, before wave or encounter modifiers. Ten standard enemies; bosses excluded.",
  "source": "HYPED zombie archetype registry",
  "enemies": [
    {
      "id": "walker",
      "name": "Walker",
      "hp": 80,
      "speed": 2.9,
      "damage": 50
    },
    {
      "id": "runner",
      "name": "Runner",
      "hp": 55,
      "speed": 9.6,
      "damage": 42
    },
    {
      "id": "brute",
      "name": "Brute",
      "hp": 600,
      "speed": 2.6,
      "damage": 90
    },
    {
      "id": "screamer",
      "name": "Screamer",
      "hp": 90,
      "speed": 5,
      "damage": 30
    },
    {
      "id": "hazmat",
      "name": "Hazmat",
      "hp": 150,
      "speed": 4.4,
      "damage": 50
    },
    {
      "id": "burned",
      "name": "Burned",
      "hp": 140,
      "speed": 5.2,
      "damage": 48
    },
    {
      "id": "stalker",
      "name": "Night Stalker",
      "hp": 180,
      "speed": 8.2,
      "damage": 62
    },
    {
      "id": "crawler",
      "name": "Crawler",
      "hp": 60,
      "speed": 6.4,
      "damage": 37
    },
    {
      "id": "armored",
      "name": "Armored",
      "hp": 200,
      "speed": 4.2,
      "damage": 52
    },
    {
      "id": "exploder",
      "name": "Exploder",
      "hp": 170,
      "speed": 3.8,
      "damage": 33
    }
  ]
}
